Mario Crespo – Audio EngineerMario Crespo – Audio EngineerMario Crespo – Audio EngineerMario Crespo – Audio Engineer
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Mario Crespo

Audio Engineer

When Audio and Computer Science come together

I became an audio engineer for AI and video games

I started my professional career as a computer engineer, but I always had an eye on audio as well so I decided to study audio production. Step by step I began to put it all together: my passion for audio, my knowledge, the technical skills and my enthusiasm for AI and video games. I enjoy what I do, I will keep learning and that shows in the quality of my work.

Audio engineer
Computer Science

Featured Works

Here you can see some of the clients I worked for.

Disney

Recording voices, editing, mixing and mastering.

Red Bull

Recording voices, editing, mixing and mastering.

BigBen Interactive

Record voices for all the game languages.

GoPro

Develop immersive audio for VR.

Bigben Interactive

Record voices for all the game languages.

Hispasonic

Published articles about immersive audio.

Herobeat Studios

Sound designer for the awarded Endling video game.

Hexworks – CI Games

Lead Sound Designer for The Lords of the Fallen game.

Tap on each photo to know more about my job.

Place the mouse on each photo to know more about my job.

My Reel

Here you can find my audio postproduction reel

Check my YouTube channel for more videos

Why Choose Me

Long career

I started my professional career as an Audio Engineer in 2013. Since then I have worked on more than 500 audio projects. I have played different roles throughout these projects, such as audio lead, sound designer for video games or audiovisual productions (i.e. TV, cinema, and promo videos), voice production, and audio editing.

At some point, I decided I wanted to bring my vision and knowledge to the market so I created my own company: Witsound Technologies where we automate audio processes using deep learning and DSP.

Team player

Although I have worked on many projects as a freelancer, I feel more comfortable when surrounded by a team of good coworkers. Throughout my career, I have worked in many positions that make up a team like sound designer or audio editor. These diverse roles have helped me to adapt to different situations and to grow professionally.

Thanks to this learning and thanks to the positive evaluation of my colleagues, I have had the opportunity to be a team lead in several different companies and even created my own company!

Always learning

If I look back, I do not remember a time in which I have not been studying or training. When your vocation is based on technological development, learning, and continuous recycling become something natural and necessary. Also, taking advantage of my concern to be up-to-date, I can merge audio engineering with computer science through research.

What can I do

  • Audio Engineer
  • Computer Science
  • Gamer

I have devoted a large part of my career to sound designer and audio editor tasks for different formats such as cinema, TV and video games. In this latter, I have also had the opportunity to work in VR and 3D audio. Motivated by the world of immersive audio, I created a binaural head on which I have written several articles that you can read here and here (in Spanish).

My passion for technology led me to study computer engineering which I use as a complementary tool in audio development, tool creation, and audio implementation. I use these skills to create DSP systems, deep learning models, program scripts for task automation, or in-game audio. Thanks to that, I created my own company: Witsound Technologies, where we automate tedious tasks using DSP and artificial intelligence such as deep learning.

Ever since I was a kid, I have always taken an interest in video games (and in particular the audio). Studying audio engineering and computer science, meant that I could build on this passion for video games. It is no longer just a hobby for me but a profession.

My Software Skills

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Pro Tools and Reaper

Huge amount of experience with Pro Tools and Reaper for sound design, editing and recording.

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Python

Large amount of experience programming with Python for DSP and deep learning tasks.

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Wwise

Several video game projects and courses using Wwise and Unreal Engine.

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Visual Studio Code

Used as the main IDE.

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C++

Used for DSP development and low level tasks.

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Unreal Engine

Used for audio implementation and blueprint creation.

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Pro Tools and Reaper

Huge amount of experience with Pro Tools and Reaper for sound design, editing and recording.

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Python

Large amount of experience programming with Python for DSP and deep learning tasks.

0%
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Wwise

Several video game projects and courses using Wwise and Unreal Engine.

0%
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Visual Studio Code

Used as the main IDE.

0%
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C++

Used for DSP development and low level tasks.

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Unreal Engine

Used for audio implementation and blueprint creation.

My Audio Skills

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Audio Editing

Proficient and fast editing skills.

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DSP

Basic understanding and programming of digital signal processing functions using Python, C++ and Rust.

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Sound design

Creative approach to achieve perfect results

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Scripting and programming

Used for saving huge amount of time in repetitive tasks.

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Game Audio implementation

Able to find the best way to implement nonlinear audio and music into a game.

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Audio Recording

Vastly experience in recording voices for video games, commercials, elearnings or even music.

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Audio Editing

Proficient and fast editing skills

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Scripting and programming

Used for saving huge amount of time in repetitive tasks.

0%
Your browser does not support the HTML5 canvas tag.

DSP

Basic understanding and programming of digital signal processing functions using Python, C++ and Rust.

0%
Your browser does not support the HTML5 canvas tag.

Game Audio implementation

Able to find the best way to implement nonlinear audio and music into a game.

0%
Your browser does not support the HTML5 canvas tag.

Sound design

Creative approach to achieve perfect results

0%
Your browser does not support the HTML5 canvas tag.

Audio Recording

Vastly experience in recording voices for video games, commercials, elearnings or even music.

 

[email protected]

+34 688 913 214

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Mario Crespo – Audio Engineer